Service · 04
Design that survives the roadmap.
Brand systems, product UI, and design tokens that hold up as the product grows. We design like engineers and engineer like designers — the design system isn't a sticker book, it's the source code for how the product looks.
What we make
Systems, not screens.
/ 01
Brand identity
Wordmark, palette, type system, and tone — built to scale across surfaces, not just to fit on a one-pager.
/ 02
Design systems
Tokens, components, accessibility primitives. Designed in Figma, mirrored in code, governed as the team grows.
/ 03
Product UI
Application surfaces — dashboards, settings, complex forms, data-dense views. Designed with the engineer in the room.
/ 04
Marketing layouts
Home, features, pricing, blog. Editorial-grade typography and motion that makes the product feel considered.
Tools we reach for
- Figma
- Tailwind tokens
- Phosphor / Lucide
- Framer Motion
- shadcn/ui
- Inter / Instrument Serif
How we work
Listen
Audit the product, the brand, the audience. Often we start by making a problem visible, not by drawing.
Frame
Tokens before components, components before screens. The hierarchy matters because it's how the system holds together.
Make
Design in Figma, mirror in code, document as we go. Engineers ship designs they can read, not interpret.
Sustain
Design systems decay without stewardship. We stay close so the system stays alive.
Working together
Got a design problem in mind?
Brand, product, or both. Tell us what you're working on.